Courses & Curriculum
Sample Courses & Curriculum
Immersive Media I
Students receive an introduction to 3D modeling, programming, and architectural and design theory, and start learning the skills and technology necessary to build immersive experiences.
Studio IV - Prototyping for Advanced Systems
Students will be given the opportunity to develop immersive experiences for high-end, experimental, and prototype equipment that is only available to students in this course and later studios. Students will learn how to work with complex immersive equipment systems and early access software in a collaborative studio environment.
Fallingwater Studio Residency
As an immersive, weeklong, onsite study at Frank Lloyd Wright’s Fallingwater, students develop and apply design thinking and visualization skills through the exploration and application of sustainable strategies, architectural theories, manifestos, and phenomenology. Student workflow and artifacts are the culmination of site observations, hikes, lectures, readings, discussions, critiques, and design charrettes resulting in a final project presentation.